Tag Archive: 'bioshock'

Bioshock, and the Big Plot Twist

Interesting post-mortem article on the original Bioshock over at Eurogamer. One part stuck out at me as interesting: Hellquist had the idea of making the control a spoken phrase. Initially he used a single world, ‘Excelsior’, which later became ‘Cedo Maiori’ (“I yield to a greater person”). But these phrases too obviously signalled Atlas’s treachery. […]

The Last of Us

Cage Match: The Last of Us versus Bioshock Infinite

I am PS3-less right now, so I cheated like a bitch and watched a marathon video of all the cutscenes and some gameplay from The Last of Us, Naughty Dog’s new opus. I love Uncharted 2 and Uncharted 3, and this game is easily on par, but with a wildly darker tone. I think I […]

Bioshock Infinite - Elizabeth

How to ‘Fix’ Bioshock Infinite’s Ending With a Five Second Addition

ALART! This article casually ruins the ending and major twists of Bioshock Infinite over and over. You should probably beat the game before you read it. Bioshock Infinite deserves the attention it’s gotten.  Bioshock is a phenomenal game. From the Luteces to Elizabeth, from skyhooks to Songbird, the game oozes astounding production value that makes […]