The Last of Us

Cage Match: The Last of Us versus Bioshock Infinite

I am PS3-less right now, so I cheated like a bitch and watched a marathon video of all the cutscenes and some gameplay from The Last of Us, Naughty Dog’s new opus. I love Uncharted 2 and Uncharted 3, and this game is easily on par, but with a wildly darker tone. I think I […]

Copenhagen

The World’s Simplest Guide to Awesome Travel

I am not a travel expert. That said, I have flown an average of twenty times a year for the past four years. I just moved from Los Angeles to Berlin, and travel has been on my mind a great deal. So, below is a list of five bits of advice that have made my […]

Borderlands 2: What changed with the writing team?

UPDATE: For some reason start-at youtube URLs are not working. Instead I’ve provided the specific times I wanted the videos to start at with the link. Sorry about that! The Kreig character trailer is out for Borderlands 2, and everyone seems to like it. When I watched it, complete with unrequited love, somewhat crazy rambling, […]

Perspective – How to rotate a whole building using your mind

Aside: I wrote this back in January after a trip to New York. Seeing as I’m about to move to Berlin and change things up in typically hyperbolic fashion, I thought it would be an appropriate thing to put up. My boss and I were at the Highline stages, watching them shoot a sketch for […]

The Key to Marketing Your Work is to Stop Marketing It

I’m tired of being slam-marketed garbage I don’t care about.   These are the first words I typed into the blank document that would become this post. Clearly, that came from somewhere. Such frustration! I have a lot of friends and cohorts who make things. They frequently tell me about their stuff. That is totally […]

Pile of Money

Some things no one is saying about these huge Kickstarters

I had planned on doing another more design-centric post this week, but an offhand comment on teh Ferceberks reminded me that I have a unique perspective on all the big-name crowdfunding going on, and that, despite the wide-scale discussion about crowdfunding online, there are a lot of things not being said that I think are SUPER INTERESTING. […]

Bioshock Infinite - Elizabeth

How to ‘Fix’ Bioshock Infinite’s Ending With a Five Second Addition

ALART! This article casually ruins the ending and major twists of Bioshock Infinite over and over. You should probably beat the game before you read it. Bioshock Infinite deserves the attention it’s gotten.  Bioshock is a phenomenal game. From the Luteces to Elizabeth, from skyhooks to Songbird, the game oozes astounding production value that makes […]

G.I. Joe: The Rise of Cobra is a Brilliant Absurdist Masterpiece

This past week I subjected myself, in a weak moment, to an io9 article: 10 Bad Movies (That Could Have Been Good With Just One Change) This time I think I made it out okay. Most of these I agree with – first time I’ve seen someone else recommend the ending to A.I. I always […]

Attitude: The Key to Worldbuilding No One is Talking About

Back in the day I did a lot of improv comedy. It was super fun. One theater I played at had a specific philosophy – relationship, reveal, reaction – that was very different from the game-based improv I learned elsewhere. The cool thing about RRR was that you didn’t have to be the cleverest one on […]

Remember that time Super Amazing Wagon Adventure was awesome?

Yay! A contribution. Sparsevector guy posted a blog about all the new attention they’ve gotten since Two Best Friends and Giant Bomb did videos about his tremendously awesome game Super Amazing Wagon Adventure. I am proud that I was the dude who told Giant Bomb about the game and am partly responsible for a game I […]